Sound effects (or audio effects) are artificially created or enhanced sounds, or sound processes used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.This sound bundle features a mix of 50 button presses, switch flicks, and dial turns. Creative takes are joined by ticks, clicks, and clacks from a variety of console, vehicle, and equipment switches.Interactive sound effects and buttons:
By nature, it is difficult to create short and interesting sounds, especially button sounds less than two seconds in length. With a two-second sound, there is not enough time for musical or rhythmic elements. The key to making a good short sound is to blend several layers of audio together to create a rich complex texture or mixture of sounds. The process of mixing and blending sounds together produces a rich sound that is more effective than using a single sound. Avoid using simple touch-tone beep sounds for rollover buttons.
- Import several sounds that may sound interesting together, such as a piano note, a telephone beep, and a “synth” sound, Try using sounds that you might not ordinarily associate with a button noise, such as a train engine or industrial machinery. With button sounds, the emphasis is on trying to find compelling sound textures. The quick fade-in and fade-out necessary in a button sound will render the other qualities of the sound unrecognizable.
- Once you have imported several sounds, try alternating volume settings for each track to determine the best combination of sounds, Try making the piano sound the loudest and the telephone beep the softest. Then reverse the volume settings and listen to the difference.
- After you have settled on a pleasing combination of sounds, “bounce” or mix-down the tracks to a mono file.
- Now fine-tune the fade-in and fade-out of the mono button sound file. A button sound will have a more rapid fade-in and slightly longer decay than other sound effects. Bounce the sound to disk with the final volume and fade settings in place.
- Now that you have a master button sound, you can create several variations as needed by shifting the pitch, from your master button audio file make several duplicate copies. Next, shift the pitch of each sound up or down three or five semitones.
Make sure you have the time correction feature checked on to ensure that each button sound remains the same length. Although they may use different names for it, most digital editors have some form of time correction such as “maintain voice character”. Pitch-shifting changes the length of the sound file. Specifying “time correction” (as in Pro Tools) preserves the file’s original length.